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Roadmap to Production

CompleteRecovery readiness lifecycle
NextClean installation & deployment hardening
NextFresh-server acceptance testing
NextProduction security review
NextUX polish & documentation
NextSigned release/update infrastructure
FinalRelease candidate burn-in & production release

Game hosting development roadmap

v1.20.0–v1.20.9: node registry, authenticated heartbeat foundation, Minecraft planning, package limits, customer orders, administrative holds and reservation dashboards. These are development-stage management features, not live Minecraft hosting.

  1. Next: Dedicated Debian game node — connect and verify the agent over trusted HTTPS, resource telemetry and node isolation.
  2. Then: Minecraft execution — isolated Vanilla/Paper installation, lifecycle controls, logs and backups.
  3. Later: SteamCMD — approved dedicated-server templates and workload management.
  4. Future: VPS nodes — separate KVM/libvirt architecture and provisioning.

Game execution, public port exposure and production game hosting are not enabled. Public panel downloads remain disabled.